What are the most popular gripping motions for snowboarding?

Here are some of the most popular gripping motions at the moment:

Slob Air: Forehand part of the front tiptoe.

Crail Air: The back hand catches the front edge of the toes on the front of the body.

Mute Air: Forehand grasping the front edge of the toes or the front edge between the grippers and spreading the hind legs.

Mellanchollie air: Use the front hand to grasp the back edge between the fixtures.

Indy Grab: Backhand grips the front edge between the retainers but the backhand must grab inboard on the outside of the hindfoot. Note: When doing this technique, the hand cannot take the initiative to scratch the board. This is a great mistake. It is necessary to pull the board closer to the body and then grasp the board. But it is not correct that both feet bring the board closer to the body at the same time. Instead, you need to grab the board at the moment you reach the highest point after take-off. That is, the forefoot pulls the board up and the rear foot follows the trend and grabs the board at this moment.

Indy Nosebone: On the basis of Indy Grab, the posterior leg of the posterior leg was grasped inward by the posterior leg of the posterior foot while the front leg was kicked forward. This gripping action is more stylish than Indy Grab.

Boneless: This technique may sound complicated, but it is not. I suggest that you practice on the flat ground a few times, then remove the rear feet from the holder and place the back feet on the non-slip mats on the panel. When you want to slide down with your feet, you can jump a little, then quickly use your backhand to do a gripper action when you feel right, and then release the backhand. Putting your feet back on the board is a difficult step. Trying to land with only the foot in the fixture is really a bit difficult, because at this time you have more difficulty controlling the balance. You need to wait a little bit and wait for the body to settle as far as possible before landing. It will take you some time to learn this skill, but once you can slide it down a few times it will be quite easy. So you need to practice a few times on the ground to feel a little move down with one foot, and wait until you feel confident before you practice on the slope.

Stale Fish: This is a very old gripper action. After the hand grasps the rear blade section between the fixtures. The backhand is to go over the back of your hind leg to scratch the board while the front hand naturally rises.

Note: The body must not tilt backwards when the back hand is wound back. That is, the center of gravity of the body should be kept in the center of the veneer. When you pull a veneer to your hips, it's your highest point to vacate. After the action is completed, restore balance with both hands and then land.

Roast Beef: When the low center of gravity slides up, the knees bend, and the board pulls the board closer to the body with the help of the board's rebound force. The back hand grasps the back edge between the board fixtures between the two legs, and the front hand lifts up naturally. From.

Note: The body must not be tilted. Keep a good balance and be prepared for landing.

Japan Air: The forehand grasps the forward part of the forefoot through the outside of the forefoot, and the knee is bent. At the same time, the back hand is raised backwards. The same action still needs to maintain a good balance of body. In this way, your stability in the air can be good. Gravity centered on the front leg when gripping the board, which is also conducive to landing. The hind legs are usually pulled backwards when doing this action. In addition, the board's gliding should not be parallel to the ground, as the previous hand will be pulled down, it is not beautiful. This technique is very similar to Mute Air, except that the latter grabs the tip of the blade.

Method Air: The front hand grasps the posterior edge between the fixtures through the back of the body. The completion of this action requires a high take-off height and a long empty space. So you need to find a suitable landslide. After the jump, the knees are bent and the heel is used to pull the veneer to the hips. The back hand swings in the direction of the front shoulder, and the upper body rotates forward to the right shoulder. The front hand grasps the back edge between the front foot and the back foot through the outside of the front foot. Finally release the hand, lower the center of gravity, and land. If the gripper's hand can pull the board up to the height of the buttocks, it would be a near perfect Method Air.

Tweak: Whenever you complete any action, make some minor changes to your original posture. For example, after you complete an action that requires your feet to be pushed forward, you stretch your feet until you finish the action. Farther location.

Tail Grab: After the tail grip. This is the basic action of the gripper. After take-off, with the rebound of the board, the front foot brings the rear foot to pull the board closer to the body. During the landing process, the hind legs still pull the board to the back of the body. The front leg is kicked forward and the tip of the board is pressed down. The front hand stretches forward so that the rear end can easily catch the end of the board.

Note: After vacant to reach the highest point, the scratching time is just the best at the moment when it has just begun to fall. In addition, the center of gravity must be shifted to the center of the board to land safely.

Sad Air: The front blade part between the front grippers. Lean forward and open your legs.

Nose Grab: The front hand grips the tip of the board. After take-off, with the aid of the rebound of the board, the front foot brings the back foot to pull the board closer to the body. During the landing, the front legs still pulled the board to the side of the body and the hind legs kicked forward. Press down on the end of the board and extend it backwards so that the front end can easily catch the end of the board.

Lien Air: The front leg knees are slightly curved, and the front hand grips the back edge of the blade tip. That is, the front edge of the front holder is slightly behind. Then stretch your hind legs so that the hand that grabs the board will momentarily pull up the board. Then expand the upper body forward. Your body will be tilted toward the back edge of the tip. When you are sure you can tilt your body. You will be able to bend both knees at the same time so that you have actually done a Lien Method. This difficulty is relatively high.

Tai Pan Air: Bring your forehand through the front of the forefoot through the forward edge of the forefoot between the front and rear feet.

Suitcase Air: Both knees are bent at the same time, bending outwards as far as possible until your heel can touch your hips. However, the action at this time is different from Method's pulling up the board. Then, your former hand grabs the front edge of the board from under the board.

Canadian Bacon Air: The knees are slightly curved and the upper body is leaned forward. The backhand then grasps the front edge portion between the two legs via the hind leg side. Now the body tilts toward the tip of the board and the hind legs spread out to form the tailbone.

Nuclear Grab: First of all, a Crail grab motion, and then the front knee slightly bent, the body itself is like doing a scratch board. Then the back hand grasps the same part of Lien Air via the front side. By stretching your hind legs to form the tailbone, you complete the gripping action. When you extend the rear leg part of the back and pull the board toward the front edge of the board when you grab the board, it looks quite beautiful. However, leaning back toward the edge you have to look ahead. Otherwise, the actions you make will look ugly. It's like a terrible rear blade rotation.

Seatbelt Air: Start with the Canadian Bacon Air movement, but instead of tilting toward the tip of the board, kick the hind legs apart to form the tailbone. Instead, bend your knees as much as possible, bending your back as far as you can. Of course, you should always pay attention to keeping your body balanced.

Chicken Salad Air: The back hand part of the front hand is caught between the two legs. Rotate the wrist to the inside to complete the gripper.

Mute Stiffy: After take-off, he bent his knee and pulled the board closer to the body, similar to Japan Air. At the highest point, both legs are stretched at the same time or only the hind legs are straightened. Because the hind legs push the board horizontally, the front legs will naturally straighten and the board will stand up. At this time, bend the upper body and grab the front edge of the board.

Note: Keep balance in the air when stretching your legs.

Corkscrew: This term is often used to describe faster and easier rotations. Whether it is in freestyle skiing or in half pipe slots. It can also be used to describe any rotation without a shaft.

Grasser:method is a kind of scratching board. Just Grasser caught the tip of the board, the board was pulled up through the body, the board point down.

Revert: Conversion slide. From positive to negative slip, or from reverse to positive.

Swiss Cheese Air: The back hand grasps the back edge of the heel between the legs and kicks it forward.

Misty Flip: The air leaps forward by 540 degrees (also known as McTwist 540) during a straight-line leap. When he jumps, he slides forward. When he lands, he slides backwards.

Nose Bonk: After clicking on the object with a single board, he glided away.

Nose Slide: Just use the tip of the board to glide on the ground or on an object.

Nose press: Use the board's tip to glide over the railing or on the ground.

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